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  • Frontlines: Fuel of War 1.1.1 patch now live!
    Written by SN at 01:27:12 PM, 23rd July 2008
    Kaos Studios have [finally released] the 1.1.1 patch for the retail version of Frontlines: Fuel of War.

    The 1.1.1 update was originally trialled and released with the [leaked] [Frontlines PC multiplayer demo].

    Full list of fixes below:
    • Players will no longer be kicked by PunkBuster for using the comma “,” or forward slash “/” character in their names in multiplayer matches.
    • The binding for the Action key (E) has been fixed. This is also used for the Exit Vehicle function.
    • Keys that have already been used will be checked for when changing control key bindings.
    • The distance for melee attacks has been shortened.
    • The “pipe” character will no longer hide text in the server information window.
    • Chinese translation errors on the server browser have been fixed.
    • The Frontline will show up properly on the map.
    • Fixed first-person weapon animation blends between run and sprint.
    • Added functionality to allow firing of a weapon to break sprint. Previously you had to come out of sprint and then left-click to fire.
    • “Master server connection ID verification failed” error has been fixed.
    Grab the Australian DVD 1.1.1 patch for Frontlines: Fuel of War using the following link:
    [FFOW_E_PATCH_V1.1.0_TO_V1.1.1.exe - 70,544kb]
    You can find a full list of GamingSA Frontlines: Fuel of War retail and demo servers via the [GamingSA servers page].

    Dead Rising: Chop Till You Drop is Dead Rising Wii
    Written by SN at 04:22:40 PM, 22nd July 2008
    Dead Rising, one of the original Xbox 360 release titles and unrelated-yet-exceptionally-close-videogame-cousin-of-the-film Dawn of the Dead, is bringing it's zombie-themed, open-ended, action-game to Nintendo Wii. Also, the new version comes with the suitable shopping-mall-themed monicker "Chop Til You Drop", hence becoming Dead Rising: Chop Til You Drop.

    Dead Rising: Chop Til You Drop follows the story of over-zealous reporter, Frank West, as he hunts for a great scoop inside the zombie-infested Wilamette shopping mall.

    The Wii Resident Evil 4 engine will be updated with the sword-swinging, gun-shooting, shower-tap-fitting-to-zombie-head gameplay mechanics of the original Dead Rising and with Wii-waggle to boot. Chop Til You Drop will also address the one of the major, frustration-inducing issues found with the original Dead Rising by providing a new save system that will provide for seamless play, rather than force players to run miles round the mall in search of an inconveniently placed toilet.

    Stay tuned for more details to come.


    Far Cry 2 trailer and screens
    Written by SN at 02:37:32 PM, 22nd July 2008
    Setting the African Serengeti alight with a flame thrower, putting crooked fingers back into sockets with your free hand and driving through ramshackle tin-roofed shelters with a stolen jeep all sound like fun activities, right? Right. So here's a trailer video released last week depicting such anarchy, and a swag of new screens to boot. Grab the new E3 trailer from the link below:
    [Farcry2_E3_720-15000k.wmv - 128,943kb]
    Don't forget, you can find 20 minutes of gameplay footage [embedded here].

    [www.farcry.ubi.com].


    Swag of Resident Evil 5 videos; co-op multiplayer featured
    Written by SN at 02:45:31 PM, 22nd July 2008
    Capcom revealed at E3 last week that Resident Evil 5 will feature drop in online co-operative play, with players able to take control of Chris Redfield's (Resident Evil and Resident Evil: Code Veronica) female side-kick, Sheva Alomar. Both Chris and Sheva are investigating a bioterrorism case in the African town of Kijuju as members of the Bioterrorism Security Assessment Alliance (BSAA).

    Resident Evil 5 is also now confirmed for a simultaneous Pan Western release for PlayStation 3 and Xbox 360 on March 13, 2009.

    We're currently hosting a variety of a good number of videos featuring both single and multiplayer gameplay. Check 'em out using the links below:
    [RE5_E3_HD_play01_chris.wmv - 82,436kb]
    [RE5_E3_HD_play02_chris.wmv - 85,303kb]
    [RE5_E3_HD_play03_chris_sheva.wmv - 73,748kb]
    [RE5_E3_HD_play04_chris_sheva.wmv - 70,998kb]
    [RE5_E3_HD_STmix.wmv - 78,295kb]

    Steam client update
    Written by SN at 10:11:02 AM, 17th July 2008
    These fingers of mine will write nothing witty today.

    A Steam client update is now available. To apply the update, click the File menu inside of Steam and then select "Check for Steam Client Updates...". The specific changes include:

    Steam Client
    • Improved cache defragmenter to both defragment at the OS level and internal files
    • Improved defrag progress dialog
    • Improved download status reporting in games list
    • Increased background update frequency
    • Improved voice quality
    • Added audio recording device selection for voice chat
    • Added push-to-talk support for voice chat
    • Fixed apps getting stuck at Updating 0% when downloading
    • Fixed possible crash when resuming from Standby mode
    • Fixed Steam preventing some PC's from entering Standby mode
    • Fixed overlay sometimes getting stuck up and not responding to hot-keys after server join
    • Fixed uninstalled apps becoming installed when viewing their Properties page after Steam restarts

    Enemy Territory: Quake Wars review tries befriending GamingSA
    Written by SN at 10:44:27 AM, 15th July 2008
    If you've been playing Call of Duty 4 since November last year and have been wanting an alternative competitive multiplayer first-person shooter and have toyed with the idea of picking up Enemy Territory: Quake Wars, don't. Get Battlefield: Bad Company, instead. For those who have just rocked up to the console show and are looking for a good multiplayer shooter, get Call of Duty 4 or Battlefield: Bad Company. While ETQW might have chalked up to be a good, possibly great, PC shooter, which admittedly was carried far by the strong back of it's Quake license, something was lost in the console translation. Something rather important. Something like an audience. I'll get back to this most important point later, though, and focus critically on the gameplay.
    [Click here for the full Enemy Territory: Quake Wars review on GamingSA].

    New Xbox Live features includes copying to and playing Xbox 360 games from HDD
    Written by SN at 09:59:51 AM, 15th July 2008
    New features for Xbox LIVE have been announced by Xbox LIVE General Manager Marc Whitten at E3 recently.

    These new features include the ability to copy games from the game disc to the hard drive and then play them, access to Xbox LIVE Marketplace from the web, new LIVE Party system providing up to 8 friends the ability to party up and carry that same party across any number of games, support for 16:10 widescreen resolutions of 1440x900 and 1680x1050, Xbox LIVE Primetime providing players the ability to partake in live hosted events with real prizes up for grabs, new Dashboard system built into the Xbox Guide, and the evolution of Gamercards into Mii-style Avatars, which will be integrated into Xbox LIVE Arcade games, LIVE Party and some retail games.

    These brand new changes will be implemented over the coming months, with more details available at [www.majornelson.com].

    For Xbox's official blog of E3, visit [www.xbox.com].


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